I am a multi-disciplanary creative based in Milwaukee Wisconsin. I’ve been creating art/design for the past 8 years, primarily fitting myself within a ven diagram of trends, software, niches, and experiments. I value my abilities to percieve design through a different perspective and being able to adapt to programs, softwares, and native things alike, in such a quick manner, to excel above and beyond.

Education

University of Wisconsin–Milwaukee, 2024

Experience

6+ Years

Software

Photoshop, After Effects, Blender, Houdini, Cinema 4D

Resume

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Services

From 3D renders and Graphic Art to Motion Graphics and Design anything is possible

Concept, art direction, and visual systems built from the ground up. Every project starts with a point of view.

Product renders, abstract studies, and motion-ready 3D work.

Large-format artwork, packaging, and print-ready files; designed with the physical output in mind.

Working directly with clients and other studios, from a single asset to a full campaign, start to finish.